Rare hiring for future console projects
According to a (now removed) job posting on gamesindustry.biz, Rare are hiring for multiple next-gen projects. The job spec called for individuals with experience of delivering triple-A games, preferably in the genres of FPS and action-adventure.

It also suggests the Microsoft-owned developer will be looking to create new IP, as well as continue with its existing franchises, such as Kinect Sports:
“Whilst continual development of their core releases will be maintained, the successful candidate will be joining at a time where the studio is looking to move into new areas and develop new IPs for future platforms.”

This news comes just after reports that Fable developer Lionhead is working on an MMO for the next Xbox. Will we see the new console unveiled at E3 despite Microsoft’s claims to the contrary?

FFVII remake – new games to “take precedence”
In an interview with Famitsu, Square-Enix designer/director Tetsuya Nomura said that new titles in the Final Fantasy franchise will be a priority, rather than any potential VII remake.

The interview was part of a Final Fantasy VII retrospective in the Japanese magazine, in which Nomura-san acknowledged many fans’ desire for a remake, saying: “There are a lot of people who want a remake of Final Fantasy VII. However, new titles take precedence. We work our hardest to make something that might be even better than Final Fantasy VII.”

This is yet another in a long line of Square-Enix comments with regards to a Final Fantasy VII remake. But would such a thing be a good idea? Look out for tomorrow’s edition of Sunday Soapbox, where I’ll be presenting my own arguments for and against.

PSN gets pre-loading feature
The Playstation Network has gained a new, Steam-like feature which will allow gamers to pre-buy titles. The utility means users can now both pay for and download games ahead of release. These will then be unlocked to play on release day, meaning no more lengthy waits to play your new game on day one.

The first title to make use of the feature will be PS Move showpiece Sorcery, which is out on May 23rd.

Cave cans Vita titles
Bullet hell shmup developer Cave has cancelled two in-development titles for the Playstation Vita. One of the games, Shirotsuku, was a social game set in Sengoku-period Japan that would take advantage of the Vita’s location and network features. The other project was an unannounced shooter. This one saddens me.

In a seperate announcement, Cave Vice President and Chief Operating Officer Mikio Watanabe announced his departure from the company for personal reasons. He will remain in his role until the end of the month.

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