Archives for posts with tag: PSA

Gravity Rush's Kat
A quick (mildly passive-aggressive) heads-up for the PS4 owners among you: Gravity Rush Remastered hits UK shop shelves today, and you should absolutely go and buy a copy.

Originally released on PlayStation Vita back in 2012, Gravity Rush has since become a cult favourite for fans of the under-appreciated handheld, and now it’s coming to a wider audience, fans are hoping it can attract a whole new fanbase on home console. Honestly, it’s a miracle we’re getting a sequel, which is coming to PS4 sometime this year, so if you never had access to a Vita, now’s the time to play this unique, wonderful game from Sony’s Japan Studio.

The Vita game had a wonderful effect where the horizon became a sort of abstract sketch to mask the draw distance. Thankfully, Bluepoint have retained the effect on PS4. I loved it then and I love it now.

The Vita game had a wonderful effect where the horizon became a sort of abstract sketch to mask the draw distance. Thankfully, Bluepoint have retained the effect on PS4. I loved it then and I love it now.

So what is Gravity Rush, exactly? I’m glad you asked. It’s a mission-based open world game, though it’s different from any you’ve played before. Well, maybe Crackdown is the closest thing to it – certainly in the way that collecting gems to power up Kat is just as addictive as hunting down Crackdown‘s agility orbs – but even then the two games aren’t particularly alike. It’s effectively a superhero origin story, starring a teenage amnesiac, and you’re already beginning to roll your eyes and groan, imagining lots of attitude and a dark backstory. Well, it’s the opposite of that. Gravity Rush‘s protagonist, Kat, has no backstory. And she doesn’t have much of an attitude, either. She wakes up one day in the city of Hekseville with no memory of who or where she is, finds she has the power to manipulate gravity through a mysterious cat she names Dusty, and then she promptly sets out to cheerfully help the people of the city as they find themselves under attack from strange monsters called Nevi.

I said Kat can control gravity, remember? Well, the whole game is built around that. With the tap of a button, you can untether her from gravity altogether, and then decide at will which direction you want to ‘fall’. The city is one huge playground for your to fling yourself around – through, over and under, as Hekseville rather strangely just floats in a void. The ability to realign gravity means Kat can walk on walls, drop horizontally to travel at speed, or simply just fall into the sky. You can see what I mean in the video below, which shows ten minutes of early-game play, as our heroine sets up a home for herself.

I love games that make it a joy just simply getting around the world and exploring, and in that respect, Gravity Rush is one of the best. Add to that beautiful art, a soundtrack with serious earworm potential and a likeable, engaging lead and you’ve got something really special. The conversion has been masterfully handled by remaster specialists Bluepoint, who have done a wonderful job bringing the game up to PS4 standards while respecting the art and aesthetic of the Vita original, and at just half the price of a standard new game, how can you say no?

Well, don’t. Go and grab a copy and maybe we can all make sure that Gravity Rush 2 is a smashing success. Sony may have sent this game out to die with no marketing, but we can show them that unique games like this have a place in the market.

psmIn a little under four-and-a-half hours (11pm GMT), Sony’s PlayStation Meeting will begin in New York.

It’s expected that the Tokyo company will unveil it’s next generation home console and give us all a taste of what we can expect from home console gaming in the years to come.

I’m not going to go into all the rumours that have been doing the rounds lately, as they’ve been done to death, but I am hoping we’ll get more than just a simple unveiling and a quick look at the device’s casing. Some game announcements and footage would be lovely, but I’m doubtful that we’ll get pricing and release information today – that will probably be left for a larger E3 blow-out in June.

I would also hope that Sony don’t forget their handheld this evening. Sure, the focus is going to be on their new platform (and rightly so), but they could surely set aside a few minutes to announce a couple of new Vita games and talk about how it might interact with its new big brother.

Other than that, I’m going in with a very open mind, and though I’m trying to temper my expectations I have to admit I’m pretty excited – these kinds of events don’t come around all that often, after all. The event will be live-streamed all over the net, so pick your gaming site of choice, or alternatively follow the link below to watch it on Sony’s official site. And share a comment to let me know how excited (or otherwise) you are, and what you expect from tonight’s extravaganza.

Sony’s official PlayStation Meeting site:
https://us.playstation.com/meeting2013/