Yesterday, Steam Deck reviews finally dropped from a range of outlets. I had been eagerly anticipating them; I’m very excited about the device, and managed to get my pre-order in within 20 minutes of going live. I was given a Q2 date, and I’ve been unreasonably excited about it since. I play on PC a fair bit, between a (fairly old) laptop and my 3700x/2070 Super-powered desktop, but an affordable handheld PC that I can carry around with me when and where I want feels like the dream.
Reviews landed about where I’d been expecting from the pre-release coverage – great hardware, but software coming in a bit hot. According to Linus Sebastian, of Linus Tech Tips fame, Valve were patching things in continuously throughout the review period, and even then, he ended up coming to the conclusion that the Deck is, at present ‘unfinished‘. He fully believes Valve will continue to build on it and get it where it needs to be, and I do too, honestly. But I do have some concerns. Some old, some new.
First, the old. I must admit, I’d been a bit concerned about the Steam Deck running on a version of Arch Linux and using Valve’s Proton compatibility layer to make games work. I’ll admit I know very little about Linux, but since the announcement I’ve spent some time rooting around ProtonDB – an online database that collates reports detailing game compatibility from users. Honestly, I think a lot of those ratings don’t do the database any favours; for instance, Cyberpunk 2077 has a gold rating. Gold sounds great, right? Well… dig into some of the reviews, and you’ll see some users reporting the game doesn’t even boot for them since its recent patch 1.5 update. Even prior to that, you’ll find reports of other issues which, to be fair, the community regularly does a great job at working around. But Valve are pitching the Deck as a console experience as much as it is a fully-fledged PC; many of us will be fine tinkering with things to get games running, but there will be some users out there who have never delved into PC gaming and saw this device as a low-stress way to get into the platform. Indeed, a console-only friend of mine pre-ordered one to play a lot of the older JRPGs that tend to hit Steam and skip over their preferred platform, Xbox. Users like them are going to get very frustrated, very fast.
The new concern? Well, fast forward to this Wednesday, and Valve launched a Steam webpage that checks compatibility against your library, and it’s getting updated pretty frequently. Initially, only 41 titles in my library had been tested by Valve, but in the few days since the page went live, 12 more have been tested and sorted into the following four categories. In Valve’s own words:
Deck Verified: Valve’s testing indicates these titles from your Steam Library are fully functional on Steam Deck, and work great with the built-in controls and display.
Deck Playable: Valve’s testing indicates these titles from your Steam Library are functional on Steam Deck, but might require extra effort to interact with or configure.
Unsupported: Valve’s testing indicates these games in your Steam Library currently don’t function on Steam Deck. Valve is continuing to add support for more games over time.
Untested: Valve’s testing team hasn’t yet gotten to the remaining games in your Steam Library, but we’re testing new games every day. Come back often to see more of your library get Verified.
There’s some good stuff in the ‘verified’ block so far. Big games like Horizon Zero Dawn, which I played on PS4 and have been looking forward to running through again on PC, hugely replayable favourites like Bayonetta and Metal Gear Rising, and more indie-level stuff that I haven’t gotten around to yet, and looked forward to playing on Deck, such as Paradise Killer. All of this is great, and I’ve seen enough footage of big, verified games like the aforementioned Horizon to know I’m going to have a great time with them.
It’s the unsupported list that really has me worried, though. I play a fair amount of older JRPGs on my laptop, because they’re pretty lightweight, and I am usually just sitting by my laptop, which means I can get a bit of time here and there throughout the day to put into whatever adventure I’m currently enjoying, and I was really hoping – expecting, honestly – to move all of these over to the Deck. For the last six months or so, I’ve been working my way through Falcom’s Ys series, in chronological order. So far, I’ve completed Ys Origin, Ys I + II Chronicles, Memories of Celceta, and The Oath in Felghana. Lucky really, given two of those – Origin and Celceta – are now on the unsupported list, and so can’t be played on the Deck. Next up in my story-order playthrough is Ys VIII, then onto VI, VII and, finally, Ys IX. So far, three of those are untested, and last year’s Ys IX is unsupported. So it’s not looking great for the venerable action RPG series on Deck.
With a wealth of Falcom RPGs announced for PC last year, including the long-awaited Crossbell duology and newer titles in the long-running Trails series, I was planning to do the same with Falcom’s other celebrated series this year; I’ve played Trails FC before on PSP, but all the rest of the titles are a mystery to me. “It’ll be amazing to be able to play those on the Deck,” I thought. Unfortunately, it seems like this will remain a thought in my head, as Trails SC was in the initial drop of unsupported titles on Wednesday, and today, Trails FC also got marked as unsupported (and basically inspired me to write this piece, because honestly, I’m pretty bummed about it). Clannad is another that was added to the unsupported list today, and makes me wary about whether any of the visual novels I have in my Steam backlog will be playable.
To be clear, I’m still massively excited about the Steam Deck, and I honestly can’t wait to get my hands on my unit. But the fact that some of the games I really, really wanted to play on it are not supported has certainly dulled a little bit of the shine for me. The pull of the Steam Deck has been to have a powerful handheld that plays my PC games, and obviously that was always going to come with some caveats, but I’ve long been of the opinion that, should SteamOS 3.0 not be able to do what I want it to, I could always just slap Windows on the thing. Not all of my PC games are in Steam, after all, and it’d be great to be able to access the Game Pass catalogue too. But I wasn’t expecting that many of the Steam games I want to play wouldn’t be available either. At the moment, there are apparently no Windows drivers for the hardware, but I’ll be eagerly watching the developments as I wait for my unit to arrive. Until then, I’ll be keeping a sharp eye on the compatibility lists.